Sir, We Have an Orc Problem Wiki
Build and upgrade turrets, survive tens of thousands of orcs, and call in strafing runs, orbital lasers, and nukes while unlocking permanent roguelite upgrades.
Sir, We Have an Orc Problem Guides
Everything you need to master turret builds, permanent upgrades, active abilities, and horde survival in Sir, We Have an Orc Problem.
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Sir, We Have an Orc Problem android: Setup Guide
Check Android availability, verify official sources, and prepare safely for Sir, We Have an Orc Problem in 2026.
Sir, We Have an Orc Problem level 5: Walkthrough
Learn how to clear level 5 in Sir, We Have an Orc Problem with choke points, gunner placement, cannon upgrades, mortars, and strafing runs.
Sir, We Have an Orc Problem walkthrough: Choke Points
Use this Sir, We Have an Orc Problem walkthrough to build choke points, prioritize upgrades, and survive every major orc wave.
Sir, We Have an Orc Problem active abilities: Tips & Tricks
Learn when to use missiles, nukes, strafing runs, and orbital lasers for stronger wave control in Sir, We Have an Orc Problem.
Sir, We Have an Orc Problem download: Setup Guide
Find a safe Sir, We Have an Orc Problem download, verify official access, install correctly, and troubleshoot common launch issues in 2026.
Sir, We Have an Orc Problem is free: Steam Status
Is Sir, We Have an Orc Problem free? Check its current Steam availability, pricing status, gameplay scope, and beginner-friendly progression guide.
Sir, We Have an Orc Problem upgrade tree: Build Guide
Learn how to prioritize the Sir, We Have an Orc Problem upgrade tree, improve tower layouts, and turn failed waves into lasting progress.
Sir, We Have an Orc Problem start problem: Tips
Solve the Sir, We Have an Orc Problem start problem with turret placement, upgrade priorities, active ability timing, farming tips, and a reliable first-run route.
Sir, We Have an Orc Problem mac: Setup Guide & Tips
Check Mac support, Steam requirements, Linux options, performance tips, and beginner strategies for Sir, We Have an Orc Problem.
Sir, We Have an Orc Problem: Step-by-Step Guide & Tips
Learn turret placement, upgrade priorities, active ability timing, farming routes, and beginner tactics for Sir, We Have an Orc Problem.
Sir, We Have an Orc Problem steam deck: Setup Guide
Use this Steam Deck setup guide for Sir, We Have an Orc Problem, including installation checks, controls, performance testing, and troubleshooting.
Sir, We Have an Orc Problem achievements guide: Steam Tips
Track all 11 achievements in Sir, We Have an Orc Problem with efficient run planning, turret strategies, ability timing, and Steam checklist tips.
Sir, We Have an Orc Problem Beginner Guide
How to Survive Your First Orc Hordes
Sir, We Have an Orc Problem combines incremental tower defense with roguelite progression. Each run revolves around placing turrets, buying combat upgrades, stopping increasingly large orc hordes, and investing earned resources into permanent bonuses that make future attempts stronger.
Cover the Main Route
Start by placing affordable turrets where they can attack enemies for the longest possible time. Prioritize bends, intersections, and long approach lanes instead of spreading turrets across isolated positions.
- Check each turret's attack radius before confirming placement.
- Leave room for additional turrets around the strongest firing positions.
- Avoid placing several early turrets where their ranges barely touch the enemy route.
Build a Small Defensive Core
Create one dependable group of turrets before expanding across the map. A concentrated defense provides overlapping fire and is easier to strengthen when the first large waves arrive.
- Use several turrets to attack the same section of the route.
- Place faster attacks near positions where enemies remain in range longer.
- Keep part of the map open for later area-damage coverage.
Upgrade Before Overbuilding
Improve the turrets that already have strong coverage instead of constantly buying new low-level defenses. Damage and attack-speed improvements become more valuable when they affect turrets that fire throughout most of a wave.
- Upgrade the busiest turret positions first.
- Do not divide resources equally between every placed turret.
- Add a new turret only when an important section lacks coverage.
Save Active Abilities for Emergencies
Laser attacks, nuclear strikes, and strafing runs can stop dangerous breakthroughs, but they should not replace a stable turret setup. Hold them for dense groups, powerful enemies, or waves that are about to escape your main kill zone.
- Use the laser against priority targets or a concentrated line of enemies.
- Use the nuclear strike when a large group is packed into one area.
- Use the strafing run across a lane containing many advancing enemies.
Adapt to Growing Horde Size
Later waves contain far more enemies, so single-target damage alone becomes less consistent. Add wider coverage and area damage while maintaining enough focused damage to remove harder targets.
- Combine rapid attacks with area damage instead of relying on one damage style.
- Strengthen the route section where enemies survive the longest.
- Use active abilities before the defense becomes completely overwhelmed.
Invest in Permanent Progression
After a run, spend permanent resources on bonuses that improve every future attempt. Early progression should focus on dependable improvements such as damage, attack speed, and resource efficiency before more specialized bonuses.
- Prioritize upgrades that help during every wave.
- Increase income efficiency when turret purchases begin slowing progression.
- Return to specialized upgrades after the basic combat bonuses are established.
Beginner Progression Summary
- Concentrate early firepower into one strong kill zone before expanding.
- Upgrade active turret positions instead of spreading resources thinly.
- Treat active abilities as emergency tools, not a substitute for turrets.
- Reinvest run resources into permanent damage and economy upgrades first.
Sir, We Have an Orc Problem Turret Tier List
Best Turret Roles for Every Stage
Turret performance changes as enemy numbers increase and permanent upgrades become stronger. Area-damage options are especially valuable against huge hordes, while rapid-fire and long-range coverage help remove enemies that survive the main defensive line.
Core Horde Clearers
The most important turret roles for controlling extremely large groups and creating reliable kill zones.
Area-Damage Turrets
- Damage
- Very high against grouped enemies
- Crowd Control
- High
- Range
- Position dependent
- Cost Efficiency
- Excellent in dense waves
- Best Use
- Place where the route bends or where enemies naturally gather.
- Progression
- Becomes increasingly valuable as wave size and enemy density grow.
High-Coverage Turrets
- Damage
- Consistent
- Crowd Control
- Medium
- Range
- High
- Cost Efficiency
- Excellent with strong placement
- Best Use
- Cover long lanes, intersections, or multiple sections of the route.
- Progression
- Scales well with permanent damage and attack-speed upgrades.
Consistent Damage
Strong general-purpose options that support the main kill zone and remove enemies surviving area attacks.
Rapid-Fire Turrets
- Damage
- High sustained damage
- Crowd Control
- Low
- Range
- Medium
- Cost Efficiency
- Strong
- Best Use
- Target enemies moving through long sections of overlapping coverage.
- Progression
- Improves significantly after damage and attack-speed bonuses are unlocked.
Focused-Damage Turrets
- Damage
- High against priority targets
- Crowd Control
- Low
- Range
- Medium to high
- Cost Efficiency
- Strong against durable enemies
- Best Use
- Support the main defense by eliminating enemies that survive the first damage zone.
- Progression
- More useful once later waves introduce harder targets.
Situational Support
Useful when placed correctly, but generally less effective as the only source of damage.
Crowd-Control Turrets
- Damage
- Low to medium
- Crowd Control
- Very high
- Range
- Medium
- Cost Efficiency
- Good when paired with damage
- Best Use
- Delay enemies inside areas covered by several damaging turrets.
- Progression
- Gains value when larger hordes begin overwhelming pure damage setups.
Long-Range Support Turrets
- Damage
- Moderate
- Crowd Control
- Low
- Range
- Very high
- Cost Efficiency
- Map dependent
- Best Use
- Attack across open spaces and cover sections that cannot support dense turret placement.
- Progression
- Useful after core defenses are established, but should not consume all early resources.
Limited Early Value
Roles that can contribute to specialized builds but are less efficient without upgrades or supporting coverage.
Low-Coverage Single-Target Turrets
- Damage
- Moderate
- Crowd Control
- None
- Range
- Low
- Cost Efficiency
- Weak against large hordes
- Best Use
- Fill a specific coverage gap or add damage near the end of the route.
- Progression
- Requires strong permanent bonuses or careful placement to remain effective.
Isolated Utility Turrets
- Damage
- Varies
- Crowd Control
- Situational
- Range
- Varies
- Cost Efficiency
- Low without synergy
- Best Use
- Support an established turret group rather than operating alone.
- Progression
- Best added after the main damage and area-coverage needs have been solved.
Sir, We Have an Orc Problem Best Upgrades
Best Permanent Upgrades to Unlock First
The large upgrade tree allows defenses and active abilities to become substantially stronger over time. A balanced progression route first improves basic turret output, then strengthens horde control, and finally develops specialized damage or active-ability strategies.
Global Turret Damage
Category: DamageEarly ProgressionImproves every damaging turret and helps each resource spent during a run produce more combat power.
Recommended For: All beginner builds
Upgrade Plan
- Purchase several dependable damage increases early.
- Keep damage close to the level of your attack-speed bonuses.
- Return to damage whenever ordinary waves begin surviving the main kill zone.
Attack Speed
Category: Sustained DamageEarly ProgressionAllows turrets to attack more enemies during the limited time each horde remains inside their range.
Recommended For: Rapid-fire and high-coverage defenses
Upgrade Plan
- Pair attack speed with global damage rather than buying it alone.
- Prioritize it when turrets have strong placement but cannot fire quickly enough.
- Use it to improve the value of overlapping turret ranges.
Resource Efficiency
Category: EconomyEarly ProgressionHelps players place or improve defenses sooner and reduces the amount of time spent waiting for the next meaningful purchase.
Recommended For: Long-term incremental progression
Upgrade Plan
- Invest when early turret purchases feel consistently delayed.
- Balance economy upgrades with enough damage to continue clearing waves.
- Avoid spending every early permanent resource on economy alone.
Area Coverage
Category: Horde ControlMiddle ProgressionMakes each turret position effective across a larger section of the enemy route and increases the benefit of carefully chosen kill zones.
Recommended For: Maps with bends, intersections, and long lanes
Upgrade Plan
- Improve coverage after basic damage and attack speed are established.
- Use the additional range to create stronger overlaps.
- Favor placements that allow one turret to attack multiple route sections.
Area-Damage Scaling
Category: Horde DamageMiddle ProgressionIncreases the ability to remove packed groups before their numbers overwhelm single-target defenses.
Recommended For: High-wave and dense-horde builds
Upgrade Plan
- Add area-damage bonuses when enemy numbers begin growing rapidly.
- Combine them with crowd control or long firing windows.
- Maintain some focused damage for enemies that survive the initial blast area.
Active Ability Improvements
Category: Emergency PowerMiddle ProgressionMakes the laser, nuclear strike, and strafing run more effective when a wave breaks through the normal turret defense.
Recommended For: Players reaching dangerous high-density waves
Upgrade Plan
- Improve the active ability used most consistently.
- Prioritize effectiveness before investing heavily in several abilities at once.
- Use improved abilities to support the defense rather than replacing turret upgrades.
Specialized Turret Bonuses
Category: Build ScalingLate ProgressionStrengthens a preferred turret role after the general upgrade foundation is complete.
Recommended For: Focused area-damage, rapid-fire, or long-range builds
Upgrade Plan
- Select bonuses that match the turrets used in most successful runs.
- Avoid specializing before universal upgrades are sufficiently developed.
- Build the rest of the defense around the selected turret strength.
Maximum Horde Control
Category: EnduranceLate ProgressionCombines stronger coverage, area damage, attack speed, and active abilities to handle the game's largest enemy groups.
Recommended For: Late-stage survival and extended progression
Upgrade Plan
- Identify whether damage, coverage, or ability availability is limiting the run.
- Invest in the weakest part of the complete defense.
- Maintain a balance between clearing ordinary enemies and stopping durable survivors.
Sir, We Have an Orc Problem Best Builds
Best Turret Combinations and Kill Zones
The strongest defenses concentrate several turret roles around sections where enemies remain exposed for a long time. Instead of placing turrets evenly across the entire route, build one or two powerful kill zones and use active abilities when enemies escape them.
Balanced Progression Build
Difficulty: BeginnerFocus: Consistent damage against ordinary waves and stronger survivors
Turret Roles
Placement: Place the high-coverage and area-damage turrets near a central bend. Add rapid-fire coverage along the approach lane and focused damage near the exit of the kill zone.
Active Ability Timing
- Use the laser against priority enemies that survive the main defense.
- Use the strafing run when a long line of enemies enters the approach lane.
- Reserve the nuclear strike for a dense breakthrough.
Strengths
- Works with a wide range of permanent upgrades.
- Does not depend on one turret role.
- Provides answers to both large groups and durable enemies.
Weaknesses
- · Less specialized than pure damage builds.
- · Requires careful distribution of upgrade resources.
Area-Damage Horde Build
Difficulty: IntermediateFocus: Destroying extremely dense groups of orcs
Turret Roles
Placement: Create the main kill zone around a bend or intersection where enemies remain grouped. Keep crowd-control coverage inside the same area so damage can affect the horde repeatedly.
Active Ability Timing
- Use the nuclear strike after the largest part of the wave enters the kill zone.
- Use the strafing run before scattered enemies leave the area-damage coverage.
- Keep the laser available for stronger survivors.
Strengths
- Excellent against massive enemy counts.
- Benefits strongly from area and coverage upgrades.
- Converts crowd control into additional damage time.
Weaknesses
- · Can struggle against isolated durable enemies.
- · Loses efficiency when turrets are spread too far apart.
Focused Damage Build
Difficulty: IntermediateFocus: Removing durable enemies before they cross the final defense
Turret Roles
Placement: Arrange focused-damage turrets so several of them attack the same section. Place rapid-fire support earlier on the route and retain one area-damage position to weaken large groups.
Active Ability Timing
- Use the laser to remove the most dangerous surviving target.
- Use the strafing run to thin the wave before it reaches the focused-damage zone.
- Use the nuclear strike only when enemy numbers exceed the build's normal clearing capacity.
Strengths
- Strong against enemies that survive ordinary turret fire.
- Uses overlapping fire to concentrate damage efficiently.
- Scales well with global damage and attack-speed upgrades.
Weaknesses
- · Requires active abilities when hordes become too dense.
- · Can waste damage by overkilling weak enemies.
Crowd-Control Kill Zone
Difficulty: AdvancedFocus: Keeping enemies inside overlapping turret fire for as long as possible
Turret Roles
Placement: Place crowd control at the entrance and center of a bend, then surround that section with area-damage and rapid-fire coverage. Long-range support should attack enemies before they enter and after they leave the main zone.
Active Ability Timing
- Use the strafing run while slowed or controlled enemies fill the lane.
- Use the nuclear strike when the controlled group reaches maximum density.
- Use the laser against anything that escapes the final overlap.
Strengths
- Creates long firing windows for every nearby turret.
- Handles extremely dense waves efficiently.
- Makes area-damage upgrades more valuable.
Weaknesses
- · Requires precise turret spacing.
- · Performs poorly when support turrets cannot cover the same route section.
Sir, We Have an Orc Problem Active Abilities Guide
Active Abilities and Best Uses
Active abilities provide immediate firepower when a defensive position begins to collapse. Use them to protect weak lanes, remove concentrated hordes, and give upgraded turrets enough time to finish surviving enemies.
Strafing Run
Role: Fast lane-clearing attack
Best Targets
- Long groups of orcs moving through the same route
- Waves that have passed the first turret line
- Enemies spread across a predictable path
Best Timing: Activate it after a large portion of the wave has entered the attack path. Using it too early may only hit the front of the group.
Upgrade Value: High during early progression because it provides a dependable answer to dense waves before the turret network is fully upgraded.
Tactical Tips
- Wait for enemies to form a long line before activating it.
- Use it to support an underdeveloped lane rather than a lane already covered by strong turrets.
- Avoid spending it on a few isolated enemies.
Orbital Laser
Role: Focused sustained damage
Best Targets
- Dense clusters that remain inside one area
- High-health enemies delaying the rest of the wave
- Choke points where multiple turret ranges overlap
Best Timing: Use it when enemies are being held or slowed inside a concentrated kill zone. The ability gains more value when targets remain exposed for its full attack duration.
Upgrade Value: Strong once later waves contain enemies that survive normal turret fire for longer periods.
Tactical Tips
- Place the effect where enemies spend the most time.
- Combine it with concentrated turret fire instead of using it in an empty section of the route.
- Save it for durable targets when basic enemies are already being cleared efficiently.
Nuclear Strike
Role: Emergency large-area destruction
Best Targets
- Massive hordes approaching the final defensive line
- Multiple enemy groups entering the same area
- Critical waves that would otherwise end the run
Best Timing: Hold it until a large number of enemies can be hit at once or the defense is close to being overwhelmed. It should normally be treated as an emergency resource.
Upgrade Value: Very high for difficult stages, although permanent turret upgrades usually provide better value during routine early farming.
Tactical Tips
- Do not use it merely to finish a wave that your turrets can still defeat.
- Allow the horde to gather before selecting the target area.
- Keep it available for the final or most dangerous wave whenever possible.
Ability Chaining
Role: Combining active attacks during a difficulty spike
Best Targets
- Exceptionally large waves
- Enemies breaking through more than one turret line
- Late-stage defensive emergencies
Best Timing: Use the smallest suitable ability first. Follow with the orbital laser or nuclear strike only when the remaining enemies still threaten the defense.
Upgrade Value: Ability upgrades become more useful after the core turret economy and permanent defensive upgrades can reliably handle normal waves.
Tactical Tips
- Use strafing runs for initial wave control.
- Use the orbital laser against survivors concentrated in the kill zone.
- Reserve the nuclear strike as the final safety option.
- Avoid activating every ability at the same time unless the run is about to fail.
Sir, We Have an Orc Problem Walkthrough
Campaign Walkthrough and Defensive Strategy
Campaign progress depends on building an efficient kill zone rather than spreading upgrades evenly across the entire map. Strengthen the most active route first, keep an ability ready for emergencies, and invest failed-run resources into permanent improvements before retrying a difficult stage.
Early Campaign: Establish the Kill Zone
Use the opening stages to learn where enemies remain inside turret range for the longest period.
Recommended Setup
- Place the first turrets around bends or overlapping sections of the route.
- Concentrate early firepower instead of placing isolated turrets across the map.
- Upgrade the most productive turret before expanding into less active positions.
Upgrade Focus
- Consistent turret damage
- Affordable early upgrades
- Permanent bonuses that improve every future run
Ability Timing
- Use a strafing run only when a full group reaches the main firing lane.
- Save stronger abilities unless the defensive line is about to fail.
Common Failure: Buying too many low-level turrets leaves every position too weak to stop a dense wave.
Solution: Build a smaller group of upgraded turrets with overlapping coverage.
First Horde Spike: Improve Coverage
The first major increase in enemy numbers tests whether the turret network can attack the same targets continuously.
Recommended Setup
- Add coverage near the entrance of the main kill zone.
- Strengthen the position where the largest number of enemies gather.
- Avoid spending upgrades on locations that only fire briefly.
Upgrade Focus
- Damage against grouped enemies
- Range that increases time on target
- Upgrades that improve the strongest existing position
Ability Timing
- Use a strafing run after the wave forms a long line.
- Place the orbital laser over the most crowded section of the route.
Common Failure: Active abilities are used on the first enemies, leaving no emergency option for the main group.
Solution: Wait until most of the wave is visible before activating an attack.
Sustained Multi-Wave Stages
Longer stages reward efficient resource spending because several waves must be defeated without rebuilding the entire defense.
Recommended Setup
- Maintain one primary kill zone and one backup defensive position.
- Upgrade existing turrets before filling every available placement point.
- Keep enough resources available for an upgrade between dangerous waves.
Upgrade Focus
- Consistent damage
- Coverage of enemies that escape the first line
- Permanent progression that reduces repeated early-stage grinding
Ability Timing
- Use lower-impact abilities during middle waves when necessary.
- Keep the nuclear strike available for the largest late-stage horde.
Common Failure: Spending all resources immediately removes the ability to react to a later difficulty spike.
Solution: Purchase upgrades in stages and preserve a reserve for the next wave.
Late Campaign: Surviving Massive Hordes
Late stages require upgraded permanent defenses, concentrated turret damage, and disciplined ability use.
Recommended Setup
- Create multiple overlapping attack zones along the busiest route.
- Place the strongest upgrades where enemies remain exposed for the longest time.
- Use the final defensive position to finish weakened survivors rather than carry the entire stage.
Upgrade Focus
- High-impact permanent turret bonuses
- Ability improvements that affect critical waves
- Upgrades that increase overall run consistency
Ability Timing
- Use the orbital laser when a dense group stalls inside the main kill zone.
- Use the nuclear strike only when a horde is likely to break through.
Common Failure: A layout that cleared earlier stages is reused without enough permanent upgrades.
Solution: Replay a consistently completed stage, purchase permanent improvements, and then return to the campaign.
Final-Wave Survival Plan
Treat the final wave as a separate resource-management challenge and enter it with the strongest ability combination available.
Recommended Setup
- Complete essential turret upgrades before the wave begins.
- Identify the point where the horde will be most concentrated.
- Keep the backup turret line focused on surviving enemies.
Upgrade Focus
- The strongest turret group
- Emergency active abilities
- Permanent upgrades that directly address the reason previous attempts failed
Ability Timing
- Open with turret fire and allow enemies to gather.
- Use a strafing run to weaken the advancing line.
- Use the orbital laser on concentrated survivors.
- Deploy the nuclear strike only if the remaining group still threatens the objective.
Common Failure: All abilities are activated immediately, causing their damage to overlap on too few enemies.
Solution: Chain abilities one at a time and evaluate the surviving horde between activations.
Sir, We Have an Orc Problem Resource Farming Guide
Resource Farming and Upgrade Route
Resources earned during runs feed the permanent progression system and make future defenses stronger. Efficient farming means balancing reliable completions with useful progress from failed attempts instead of repeatedly entering a stage that collapses too early.
Choose a Reliable Farming Stage
Objective: Replay the highest campaign level that you can complete consistently.
- Prefer a dependable clear over a harder stage that fails during the opening waves.
- Use completion speed and resource gain together when judging a farming route.
- Move to a harder level only after permanent upgrades make the current stage comfortable.
Result: Consistent clears provide stable progression and reduce time lost to unsuccessful early runs.
Build One Efficient Kill Zone
Objective: Reduce unnecessary spending during repeatable runs.
- Place turrets where their attack ranges overlap.
- Upgrade the most productive positions before adding distant defenses.
- Use active abilities only when they prevent a meaningful loss.
Result: A concentrated layout clears waves with fewer purchases and makes the farming route easier to repeat.
Continue Useful Failed Runs
Objective: Collect available progression resources even when a full clear is unlikely.
- Advance through as many waves as the current build can defeat.
- Test one layout or upgrade change during each attempt.
- Avoid repeatedly restarting immediately after a minor mistake.
Result: Failed attempts still contribute toward permanent progression while revealing the exact point where the defense needs improvement.
Buy High-Impact Permanent Upgrades
Objective: Prioritize improvements that benefit every future attempt.
- Strengthen the turret type or position responsible for most of the run's damage.
- Improve core defensive performance before purchasing specialized ability upgrades.
- Choose upgrades that solve the wave where repeated attempts normally end.
Result: Each farming cycle directly improves campaign consistency instead of spreading resources across upgrades with little immediate effect.
Retest the Campaign Checkpoint
Objective: Return to the stalled stage after a meaningful power increase.
- Use the improved version of the most successful previous layout.
- Save powerful active abilities for the wave that caused the earlier failure.
- Return to farming if the defense still collapses well before the final wave.
Result: The farming loop stays focused on measurable campaign progress rather than endless repetition.
Increase Farming Difficulty Gradually
Objective: Replace the old farming stage when a harder level becomes reliable.
- Confirm that the harder stage can be cleared repeatedly.
- Compare the extra resource gain with the additional run time.
- Keep the older stage as a faster option when only a small amount of resources is needed.
Result: The farming route scales naturally with permanent progression and stronger turret builds.
Sir, We Have an Orc Problem Updates and Patch Notes
Updates, Balance Changes and Patch Notes
Balance updates can change which turret upgrades provide the best value and how quickly permanent progression advances. Review damage, range, cost, and ability changes before using an older campaign or farming setup.
Launch Release
The launch version introduced the incremental tower-defense campaign, placeable and upgradeable turrets, active attacks, and a permanent progression tree.
Key Features
- Large-scale battles against massive orc hordes
- Turret placement and in-run upgrading
- Strafing runs, orbital lasers, and nuclear strikes
- Resources earned through repeated runs
- Permanent upgrades that strengthen future attempts
Gameplay Impact: New players should first invest in dependable turret progression and use active abilities as emergency support during early campaign stages.
Turret Balance Tracking
This section records official changes to turret damage, attack coverage, upgrade costs, and performance against large groups.
Changes to Watch
- Base and upgraded damage
- Range and time on target
- Crowd-control effectiveness
- Purchase and upgrade costs
- Performance during late-game hordes
Gameplay Impact: A damage increase can make an early turret worth upgrading again, while a cost increase may require a cheaper opening layout.
Active Ability Changes
Official adjustments to strafing runs, orbital lasers, nuclear strikes, and their upgrade paths are grouped here.
Changes to Watch
- Damage and affected area
- Ability duration
- Recharge or availability
- Upgrade strength
- Effectiveness against dense waves
Gameplay Impact: Players may need to change which ability is saved for the final wave and which one is used for routine crowd control.
Progression and Resource Changes
This section tracks adjustments to run rewards, permanent upgrades, and the overall speed of progression.
Changes to Watch
- Resources earned from completed runs
- Resources retained after failed runs
- Permanent upgrade prices
- Upgrade tree effects
- Campaign difficulty requirements
Gameplay Impact: Reward increases shorten farming routes, while upgrade-cost changes can alter the best order for permanent progression.
Bug Fixes and Performance
Technical updates cover stability, interface behavior, enemy-wave issues, and problems affecting turret or ability performance.
Changes to Watch
- Crash and stability fixes
- Turret targeting corrections
- Enemy pathing fixes
- Ability activation fixes
- Interface and upgrade display improvements
Gameplay Impact: Fixed targeting or pathing behavior may improve the consistency of existing layouts without requiring additional permanent upgrades.